Test-Time Accuracy-Cost Control in Neural Simulators via Recurrent-Depth
Harris Abdul Majid, Pietro Sittoni, Francesco Tudisco
Abstract
Accuracy-cost trade-offs are a fundamental aspect of scientific computing. Classical numerical methods inherently offer such a trade-off: increasing resolution, order, or precision typically yields more accurate solutions at higher computational cost. We introduce Recurrent-Depth Simulator (RecurrSim) an architectureagnostic framework that enables explicit test-time control over accuracy-cost trade-offs in neural simulators without requiring retraining or architectural redesign. By setting the number of recurrent iterations K, users can generate fast, less-accurate simulations for exploratory runs or real-time control loops, or increase K for more-accurate simulations in critical applications or offline studies. We demonstrate RecurrSim's effectiveness across fluid dynamics benchmarks (Burgers, Korteweg-De Vries, Kuramoto-Sivashinsky), achieving physically faithful simulations over long horizons even in low-compute settings. On high-dimensional 3D compressible Navier-Stokes simulations with 262k points, a 0.8B parameter RecurrFNO outperforms 1.6B parameter baselines while using 13.5% less training memory. RecurrSim consistently delivers superior accuracycost trade-offs compared to alternative adaptive-compute models, including Deep Equilibrium and diffusion-based approaches. We further validate broad architectural compatibility: RecurrViT reduces error accumulation by 90% compared to standard Vision Transformers on Active Matter, while RecurrUPT matches UPT performance on ShapeNet-Car using 44% fewer parameters. Published as a conference paper at ICLR 2026 Neural Simulators. A neural (physics) simulator approximates the evolution operator G with a learned operator G θ , often by minimizing the one-step loss L = ||U t+1 -G θ (U t )|| 2 2 , using data from high-fidelity simulations or real-world measurements. Repeated application of G θ generates a trajectory. Because the one-step loss does not measure trajectory performance, accuracy is typically quantified by a trajectory error:
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