Towards Physically Executable 3D Gaussian for Embodied Navigation
Bingchen Miao, Rong Wei, Zhiqi Ge, Xiaoquan sun, Shiqi Gao, Jingzhe Zhu, Renhan Wang, Siliang Tang, Jun Xiao, Rui Tang, Juncheng Li
Abstract
3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical executability for Visual-Language Navigation (VLN). To address this, we propose SAGE-3D (Semantically and Physically Aligned Gaussian Environments for 3D Navigation), a new paradigm that upgrades 3DGS into an executable, semantically and physically aligned environment. It comprises two components: (1) Object-Centric Semantic Grounding, which adds object-level fine-grained annotations to 3DGS; and (2) Physics-Aware Execution Jointing, which embeds collision objects into 3DGS and constructs rich physical interfaces. We release InteriorGS, containing 1K object-annotated 3DGS indoor scene data, and introduce SAGE-Bench, the first 3DGS-based VLN benchmark with 2M VLN data. Experiments show that 3DGS scene data is more difficult to converge, while exhibiting strong generalizability, improving baseline performance by 31% on the VLN-CE Unseen task. Our data and code are available at: https://sage-3d.github.io.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 79d134ab-fd76-450b-9d41-66fdfdba3a6bBuilds on12
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Habitat: A Platform for Embodied AI ResearchManolis Savva, Jitendra Malik, Devi Parikh, Dhruv Batra et al.ICCV 2019 · 1,863 citations
- Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal GroundingAlexander Ku, Peter Anderson, Roma Patel, Eugene Ie et al.EMNLP 2020 · 208 citations
- Scaling Data Generation in Vision-and-Language NavigationZun Wang, Jialu Li, Yicong Hong, Yi Wang et al.ICCV 2023 · 136 citations
- Approximate convex decomposition for 3D meshes with collision-aware concavity and tree searchXinyue Wei, Minghua Liu, Zhan Ling, Hao SuSIGGRAPH 2022 · 79 citations
Related papers
- SceneSplat: Gaussian Splatting-Based Scene Understanding with Vision-Language PretrainingYue Li, Qi Ma, Runyi Yang, Huapeng Li et al.ICCV 2025 · 5 citations
- 3D Gaussian Map with Open-Set Semantic Grouping for Vision-Language NavigationJianzhe Gao, Rui Liu, Wenguan WangICCV 2025 · 5 citations
- Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision GroundingJiaxin Shi, Mingyue Xiang, Hao Sun, Yixuan Huang et al.CVPR 2025
- Multi-Scale Gaussian-Language Map for Zero-shot Embodied Navigation and ReasoningSixian Zhang, Yiyao Wang, Xinhang Song, Keming Zhang et al.CVPR 2026 · 3 citations
- FHGS: Feature-Homogenized Gaussian SplattingQigeng Duan, Benyun Zhao, Mingqiao Han, Yijun Huang et al.NeurIPS 2025 · 2 citations
