Lune

ICLR2021Top-tier venue

Balancing Constraints and Rewards with Meta-Gradient D4PG

Dan A. Calian, Daniel J. Mankowitz, Tom Zahavy, Zhongwen Xu, Junhyuk Oh, Nir Levine, Timothy A. Mann

2021Year
6Citations
9Top-tier citations

Abstract

Deploying Reinforcement Learning (RL) agents to solve real-world applications often requires satisfying complex system constraints. Often the constraint thresholds are incorrectly set due to the complex nature of a system or the inability to verify the thresholds offline (e.g, no simulator or reasonable offline evaluation procedure exists). This results in solutions where a task cannot be solved without violating the constraints. However, in many real-world cases, constraint violations are undesirable yet they are not catastrophic, motivating the need for soft-constrained RL approaches. We present a soft-constrained RL approach that utilizes meta-gradients to find a good trade-off between expected return and minimizing constraint violations. We demonstrate the effectiveness of this approach by showing that it consistently outperforms the baselines across four different Mujoco domains. * indicates equal contribution.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 76861ad5-b3eb-41a2-a3d0-243d81c2f066

Cited by top-tier papers9

Ask how each one uses it

Builds on1

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines