Snapstream: Snapshot-based Interaction in Live Streaming for Visual Art
Saelyne Yang, Changyoon Lee, Hijung Valentina Shin, Juho Kim
Abstract
Live streaming visual art such as drawing or using design software is gaining popularity. An important aspect of live streams is the direct and real-time communication between streamers and viewers. However, currently available text-based interaction limits the expressiveness of viewers as well as streamers, especially when they refer to specific moments or objects in the stream. To investigate the feasibility of using snapshots of streamed content as a way to enhance streamer-viewer interaction, we introduce Snapstream, a system that allows users to take snapshots of the live stream, annotate them, and share the annotated snapshots in the chat. Streamers can also verbally reference a specific snapshot during streaming to respond to viewers' questions or comments. Results from live deployments show that participants communicate more expressively and clearly with increased engagement using Snapstream. Participants used snapshots to reference part of the artwork, give suggestions on it, make fun images or memes, and log intermediate milestones. Our findings suggest that visual interaction enables richer experiences in live streaming.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 740fdc43-6e94-48ea-a47a-d085d87684d9Cited by top-tier papers14
- A Literature Review of Video-Sharing Platform Research in HCIAva Bartolome, Shuo NiuCHI 2023 · 63 citations
- Learning from Home: A Mixed-Methods Analysis of Live Streaming Based Remote Education Experience in Chinese Colleges during the COVID-19 PandemicZhilong Chen, Hancheng Cao, Yuting Deng, Xuan Gao et al.CHI 2021 · 61 citations
- Towards Supporting Programming Education at Scale via Live StreamingYan Chen, Walter S. Lasecki, Tao DongCSCW 2020 · 45 citations
- StreamSketch: Exploring Multi-Modal Interactions in Creative Live StreamsZhicong Lu, Rubaiat Habib Kazi, Li-Yi Wei, Mira Dontcheva et al.CSCW 2021 · 40 citations
- ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video MeetingsErzhen Hu, Jens Emil Sloth Grønbæk, Wen Ying, Ruofei Du et al.CHI 2023 · 30 citations
Related papers
- Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live StreamingJohn Joon Young Chung, Hijung Valentina Shin, Haijun Xia, Li-Yi Wei et al.CHI 2021 · 34 citations
- ThingMoji: User-Captured Cut-Outs For In-Stream Visual CommunicationErzhen Hu, Qian Wan, Changkong Zhou, Md. Aashikur Rahman Azim et al.CSCW 2025
- StoryChat: Designing a Narrative-Based Viewer Participation Tool for Live Streaming ChatroomsRyan Yen, Li Feng, Brinda Mehra, Ching Christie Pang et al.CHI 2023 · 26 citations
- Exploring the Experiences of Streamers with Visual ImpairmentsJoonyoung Jun, Woosuk Seo, Jihyeon Park, Subin Park et al.CSCW 2021 · 24 citations
- CatchLive: Real-time Summarization of Live Streams with Stream Content and Interaction DataSaelyne Yang, Jisu Yim, Juho Kim, Hijung Valentina ShinCHI 2022 · 29 citations
