Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction
Haato Watanabe, Nobuyuki Umetani
Abstract
Recent years have witnessed the rapid emergence of 3D Gaussian Splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time rendering, and convenient post-processing such as editing and surface reconstruction. However, 3DGS suffers from a critical drawback: the number of primitives grows drastically for scenes with high-frequency appearance details, since each primitive can represent only a single color, requiring multiple primitives for every sharp color transition.To overcome this limitation, we propose Neural Gabor splatting, which augments each Gaussian primitive with a lightweight multi-layer perceptron (MLP) that models a wide range of color variations within a single primitive. To further control primitive numbers, we introduce a frequency-aware densification strategy that selects mismatch primitives for pruning and cloning based on frequency energy.Our method achieves accurate reconstruction of challenging high-frequency surfaces. We demonstrate its effectiveness through extensive experiments on both standard benchmarks, such as Mip-NerRF360 and high-frequency surface datasets (e.g., checkered patterns), supported by comprehensive ablation studies.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Builds on23
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional DomainsMatthew Tancik, Pratul P. Srinivasan, Ben Mildenhall, Sara Fridovich-Keil et al.NeurIPS 2020 · 4,036 citations
- Implicit Neural Representations with Periodic Activation FunctionsVincent Sitzmann, Julien N. P. Martel, Alexander W. Bergman, David B. Lindell et al.NeurIPS 2020 · 4,008 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger et al.SIGGRAPH 2024 · 660 citations
Related papers
- 3DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field RenderingJunyu Zhou, Yuyang Huang, Wenrui Dai, Junni Zou et al.ACM MM 2025 · 4 citations
- FreGS: 3D Gaussian Splatting with Progressive Frequency RegularizationJiahui Zhang, Fangneng Zhan, Muyu Xu, Shijian Lu et al.CVPR 2024 · 61 citations
- Gaussian Splatting with Neural Basis ExtensionZhi Zhou, Junke Zhu, Zhangjin HuangACM MM 2024 · 1 citation
- MeshSplatting: Differentiable Rendering with Opaque MeshesJan Held, Sanghyun Son, Renaud Vandeghen, Daniel Rebain et al.CVPR 2026 · 25 citations
- Pushing Rendering Boundaries: Hard Gaussian SplattingQingshan Xu, Jiequan Cui, Xuanyu Yi, Yuxuan Wang et al.AAAI 2026
