HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Models
Yifan Yang, Dong Liu, Shuhai Zhang, Zeshuai Deng, Zixiong Huang, Mingkui Tan
Abstract
Reconstructing 3D clothed human involves creating a detailed geometry of individuals in clothing, with applications ranging from virtual try-on, movies, to games. To enable practical and widespread applications, recent ad-vances propose to generate a clothed human from an RGB image. However, they struggle to reconstruct detailed and robust avatars simultaneously. We empirically find that the high-frequency (HF) and low-frequency (LF) information from a parametric model has the potential to enhance geom-etry details and improve robustness to noise, respectively. Based on this, we propose HiLo, namely clothed human reconstruction with high- and low-frequency information, which contains two components. 1) To recover detailed ge-ometry using HF information, we propose a progressive HF Signed Distance Function to enhance the detailed 3D ge-ometry of a clothed human. We analyze that our progres-sive learning manner alleviates large gradients that hin-der model convergence. 2) To achieve robust reconstruction against inaccurate estimation of the parametric model by using LF information, we propose a spatial interaction implicit function. This function effectively exploits the com-plementary spatial information from a low-resolution voxel grid of the parametric model. Experimental results demon-strate that HiLo outperforms the state-of-the-art methods by 10.43% and 9.54% in terms of Chamfer distance on the Thuman2.0 and CAPE datasets, respectively. Additionally, HiLo demonstrates robustness to noise from the parametric model, challenging poses, and various clothing styles.<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup><sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup>Code link https://github.com/YifYang993/HiLo.git
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