Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Florian Müller, Martin Schmitz, Daniel Schmitt, Sebastian Günther, Markus Funk, Max Mühlhäuser
Abstract
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction in a digitally augmented physical world. Consequently, a major part of the interaction with such devices will happen on the go, calling for interaction techniques that allow users to interact while walking. In this paper, we explore lateral shifts of the walking path as a hands-free input modality. The available input options are visualized as lanes on the ground parallel to the user's walking path. Users can select options by shifting the walking path sideways to the respective lane. We contribute the results of a controlled experiment with 18 participants, confirming the viability of our approach for fast, accurate, and joyful interactions. Further, based on the findings of the controlled experiment, we present three example applications.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 6c0d5b9d-5c63-4b1f-b9a0-4f650dacdc00Cited by top-tier papers9
- ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User StudiesSebastian Hubenschmid, Jonathan Wieland, Daniel Immanuel Fink, Andrea Batch et al.CHI 2022 · 99 citations
- How to Communicate Robot Motion Intent: A Scoping ReviewMax Pascher, Uwe Gruenefeld, Stefan Schneegass, Jens GerkenCHI 2023 · 68 citations
- iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality SystemsXueshi Lu, Difeng Yu, Hai-Ning Liang, Jorge GonçalvesUIST 2021 · 54 citations
- Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite VideosDaniel Medeiros, Romane Dubus, Julie R. Williamson, Graham A. Wilson et al.UbiComp 2023 · 23 citations
- AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While WalkingJulian Rasch, Matthias Wilhalm, Florian Müller, Francesco ChiossiCHI 2025 · 22 citations
Related papers
- Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended RealityPavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans GellersenCHI 2024 · 17 citations
- Heads-Up Multitasker: Simulating Attention Switching On Optical Head-Mounted DisplaysYunpeng Bai, Aleksi Ikkala, Antti Oulasvirta, Shengdong Zhao et al.CHI 2024 · 6 citations
- Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile DevicesOmar Namnakani, Yasmeen Abdrabou, Jonathan Grizou, Augusto Esteves et al.CHI 2023 · 28 citations
- StabilizAR: Enabling Hands-Free Head Pointing while MobileYonghwan Shin, Mingyu Han, Ian OakleyUIST 2025 · 2 citations
- HeadCross: Exploring Head-Based Crossing Selection on Head-Mounted DisplaysYukang Yan, Yingtian Shi, Chun Yu, Yuanchun ShiUbiComp 2020 · 46 citations
