GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting
Andrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem, Aykut Erdem
Abstract
Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training times, and temporal consistency. To address these issues, we introduce a novel neural video representation that combines 3D Gaussian splatting with continuous camera motion modeling. By leveraging Neural ODEs, our approach learns smooth camera trajectories while maintaining an explicit 3D scene representation through Gaussians. Additionally, we introduce a spatiotemporal hierarchical learning strategy, progressively refining spatial and temporal features to enhance reconstruction quality and accelerate convergence. This memory-efficient approach achieves high-quality rendering at impressive speeds. Experimental results show that our hierarchical learning, combined with robust camera motion modeling, captures complex dynamic scenes with strong temporal consistency, achieving state-of-the-art performance across diverse video datasets in both high- and low-motion scenarios. Unlike prior methods that depend heavily on extensive external supervision, our approach operates entirely within a self-contained pipeline without requiring any additional supervision.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 68f7178a-0609-4949-9b84-aee1c7bf3c53Cited by top-tier papers2
- SGI: Structured 2D Gaussians for Efficient and Compact Large Image RepresentationZixuan Pan, Kaiyuan Tang, Jun Xia, Yifan Qin et al.CVPR 2026 · 3 citations
- ReFlow: Self-correction Motion Learning for Dynamic Scene ReconstructionYanzhe Liang, Ruijie Zhu, Hanzhi Chang, Zhuoyuan Li et al.CVPR 2026
Builds on22
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Implicit Neural Representations with Periodic Activation FunctionsVincent Sitzmann, Julien N. P. Martel, Alexander W. Bergman, David B. Lindell et al.NeurIPS 2020 · 4,008 citations
- 4D Gaussian Splatting for Real-Time Dynamic Scene RenderingGuanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie et al.CVPR 2024 · 513 citations
- NeRV: Neural Representations for VideosHao Chen, Bo He, Hanyu Wang, Yixuan Ren et al.NeurIPS 2021 · 430 citations
Related papers
- CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred ImagesJungho Lee, Donghyeong Kim, Dogyoon Lee, Suhwan Cho et al.ICCV 2025
- Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene ReconstructionZiyi Yang, Xinyu Gao, Wen Zhou, Shaohui Jiao et al.CVPR 2024 · 302 citations
- MCGS: Markov Chain Gaussian Splatting for Dynamic Scenes ReconstructionYuzhong Wang, Wenmin Wang, Shixiong Zhang, Xinxing Yu et al.AAAI 2026 · 1 citation
- Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute ModelingHanyang Kong, Xingyi Yang, Xinchao WangAAAI 2025 · 12 citations
- Motion Hierarchical Gaussian for Dynamic Control in VRRunze Fan, Jian Wu, Qixiang Ma, Zhikai Wen et al.IEEE VR 2026
