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Asynchrony and GPUs: Bridging this Dichotomy for I/O with AGIO

Jihoon Han, Anand Sivasubramaniam, Chia-Hao Chang, Vikram Sharma Mailthody, Zaid Qureshi, Wen-Mei Hwu

2026Year
1Citations

Abstract

GPUs rely on a largely synchronous programming and execution model. With increasing need to access data residing on SSDs, GPU threads can incur significant latencies for such accesses when using blocking/synchronous I/O mechanisms. There is little hardware/systems support today to perform non-blocking/asynchronous operations from GPU threads directly to tolerate microsecond level latencies incurred in SSD accesses. To fix this dichotomy, this paper presents the design, implementation and evaluation of AGIO, which provides APIs and a runtime environment for GPU threads to directly perform asynchronous I/O operations (fully GPU-orchestrated without CPU involvement). AGIO decouples, both in time and space, the I/O initiation from its completion, to allow useful computation in-between, in order to hide much of the I/O latency. This is particularly useful in applications with access patterns known at compile time, where similar to prefetching, AGIO I/Os can be introduced ahead of need, to yield 65% better performance than its synchronous counterpart. A non-intuitive benefit of AGIO, particularly in applications with data dependent accesses, is the ability to allow threads to proceed beyond I/O initiation, towards initiating more I/O, even if there is little compute to overlap. Such pro-active I/O issuance increases the I/O parallelism to more fully utilize underlying bandwidths, yielding 32% better performance than the synchronous alternative in data dependent executions. Decoupling initiation from completion makes AGIO more adaptive to dataset characteristics, with the programmer not needing a priori knowledge of inputs for effective performance. We also show that AGIO can meet (or better) the performance using a GPU with fewer than half the compute engines of its synchronous counterparts.

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