Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming
Dominic Potts, Zoe Broad, Tarini Sehgal, Joseph Hartley, Eamonn O'Neill, Crescent Jicol, Christopher Clarke, Christof Lutteroth
Abstract
There is great potential for adapting Virtual Reality (VR) exergames based on a user’s affective state. However, physical activity and VR interfere with physiological sensors, making affect recognition challenging. We conducted a study (n=72) in which users experienced four emotion inducing VR exergaming environments (happiness, sadness, stress and calmness) at three different levels of exertion (low, medium, high). We collected physiological measures through pupillometry, electrodermal activity, heart rate, and facial tracking, as well as subjective affect ratings. Our validated virtual environments, data, and analyses are openly available. We found that the level of exertion influences the way affect can be recognised, as well as affect itself. Furthermore, our results highlight the importance of data cleaning to account for environmental and interpersonal factors interfering with physiological measures. The results shed light on the relationships between physiological measures and affective states and inform design choices about sensors and data cleaning approaches for affective VR.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 625a1f32-b141-4615-bef0-0e7f87d8816aCited by top-tier papers3
- Determining Perception Thresholds for Real and Virtual Inclinations While Cycling in Virtual RealityJonas Keppel, Marvin Prochazka, Stefan Lewin, Markus Stroehnisch et al.CHI 2026 · 3 citations
- Understanding the Effects of Interaction on Emotional Experiences in VRZheyuan Kuang, Tinghui Li, Weiwei Jiang, Sven Mayer et al.CHI 2026 · 2 citations
- Mapping the Landscape of Affective Extended Reality: A Scoping Review of Biodata-Driven Systems for Understanding and Sharing EmotionsZhidian Lin, Allison Jing, Ziyuan Qu, Fabio Zambetta et al.CHI 2026 · 2 citations
Builds on2
- A Critique of Electrodermal Activity Practices at CHIEbrahim Babaei, Benjamin Tag, Tilman Dingler, Eduardo VellosoCHI 2021 · 64 citations
- Affect Recognition using Psychophysiological Correlates in High Intensity VR ExergamingSoumya C. Barathi, Michael J. Proulx, Eamonn O'Neill, Christof LutterothCHI 2020 · 39 citations
Related papers
- Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual RealityMartin Kocur, Florian Habler, Valentin Schwind, Pawel W. Wozniak et al.CHI 2021 · 73 citations
- VREED: Virtual Reality Emotion Recognition Dataset Using Eye Tracking & Physiological MeasuresLuma Tabbaa, Ryan Searle, Saber Mirzaee Bafti, Md. Moinul Hossain et al.UbiComp 2022 · 114 citations
- Total VREcall: Using Biosignals to Recognize Emotional Autobiographical Memory in Virtual RealityKunal Gupta, Sam W. T. Chan, Yun Suen Pai, Nicholas Strachan et al.UbiComp 2022 · 20 citations
- Investigating the Impact of Customized Avatars and the Proteus Effect during Physical Exercise in Virtual RealityMartin Kocur, Melanie Kloss, Christoph Schaufler, Valentin Schwind et al.CHI 2025 · 15 citations
- A User Study on Sharing Physiological Cues in VR Assembly TasksPrasanth Sasikumar, Ryo Hajika, Kunal Gupta, Tamil Selvan Gunasekaran et al.IEEE VR 2024 · 9 citations
