FaraPy: An Augmented Reality Feedback System for Facial Paralysis using Action Unit Intensity Estimation
Giuliana Barrios Dell'Olio, Misha Sra
Abstract
Facial paralysis is the most common facial nerve disorder. It causes functional and aesthetic deficits that often lead to emotional distress and affect psychosocial well-being. One form of treatment is mirror therapy, which has shown potential but has several mirror-related drawbacks that limit its effectiveness. We propose FaraPy, the first mobile augmented reality mirror therapy system for facial paralysis that provides real-time feedback and tracks user progress over time. We developed an efficient convolutional neural network to detect muscle activations and intensities as users perform facial exercises in front of a mobile device camera. Our model outperforms the state-of-the-art model on benchmark data for detecting facial action unit intensity. Our user study (n=20) shows high user satisfaction and greater preference for our interactive system over traditional mirror therapy.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 61dc1614-3963-483a-a02a-bd59648bb900Cited by top-tier papers2
- When XR and AI Meet - A Scoping Review on Extended Reality and Artificial IntelligenceTeresa Hirzle, Florian Müller, Fiona Draxler, Martin Schmitz et al.CHI 2023 · 90 citations
- Embedded vs. Situated: An Evaluation of AR Facial Training FeedbackAvinash Ajit Nargund, Andrea M. Park, Tobias Höllerer, Misha SraCHI 2026 · 1 citation
Builds on1
Related papers
- ExpressEar: Sensing Fine-Grained Facial Expressions with EarablesDhruv Verma, Sejal Bhalla, Dhruv Sahnan, Jainendra Shukla et al.UbiComp 2021 · 59 citations
- InterFACE: Establishing a Facial Action Unit Input Vocabulary for Hands-Free Extended Reality Interactions, From VR Gaming to AR Web BrowsingGraham A. Wilson, Jamie McCready, Euan Freeman, Florian Mathis et al.CHI 2025 · 3 citations
- Virtual Reality Self Co-Embodiment: An Alternative to Mirror Therapy for Post-Stroke Upper Limb RehabilitationRodrigo Cerecero Curiel, Takuto Nakamura, Hideaki Kuzuoka, Takafumi Kanaya et al.IEEE VR 2024 · 11 citations
- A-MIrror: Augmented Reality Mirror System for Enhanced Visual Illusion in Post-Stroke Upper-Limb RehabilitationLeheng Chen, Yibo Yang, Yongxin Luo, Ruolan Hu et al.CHI 2026 · 1 citation
- Beyond Symmetry: A Novel Asymmetric Interaction Strategy for Immersive VR-Based Mirror TherapyTian Zhou, Lin Chen, Xiaocheng Wang, Zoe Xiao Fang et al.IEEE VR 2026
