Locally Adaptive Neural 3D Morphable Models
Michail Tarasiou, Rolandos Alexandros Potamias, Eimear O' Sullivan, Stylianos Ploumpis, Stefanos Zafeiriou
Abstract
We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes. We train our architecture following a simple self-supervised training scheme in which input displacements over a set of sparse control vertices are used to overwrite the encoded geometry in order to transform one training sample into another. During inference, our model produces a dense output that adheres locally to the specified sparse geom-etry while maintaining the overall appearance of the en-coded object. This approach results in state-of-the-art per-formance in both disentangling manipulated geometry and 3D mesh reconstruction. To the best of our knowledge LAMM is the first end-to-end framework that enables direct local control of 3D vertex geometry in a single forward pass. A very efficient computational graph allows our net-work to train with only afraction of the memory required by previous methods and run faster during inference, generating 12k vertex meshes at >60fps on a single CPU thread. We further leverage local geometry control as a primitive for higher level editing operations and present a set of derivative capabilities such as swapping and sampling object parts. Code and pretrained models can be found at https://github.com/michaeltrs/LAMM.
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Install the CLIlune papers fulltext 5e99b4f9-88bf-4061-beb2-fb66a1fbee30Cited by top-tier papers3
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