FUN REC * Reconstructing Functional 3D Scenes from Egocentric Interaction Videos
Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin, Tommaso Di Mario, Boyang Sun, Rishabh Dabral, Leonidas J. Guibas, Christian Theobalt, Marc Pollefeys, Francis Engelmann, Daniel Barath
Abstract
4 Microsoft 5 USI Lugano Figure 1. Real-world functional digital twins. FUN REC • takes a single egocentric RGB-D interaction video (top) and reconstructs a functional 3D digital twin of the environment (middle). The system automatically identifies articulated scene components, estimates their kinematic parameters along with per-timestep poses, and jointly reconstructs the static scene and each movable part, including interiors (see left and right). The final output is a simulation-compatible 3D scene representation with fully interactable articulated elements.
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