Surpassing Real-World Source Training Data: Random 3D Characters for Generalizable Person Re-Identification
Yanan Wang, Shengcai Liao, Ling Shao
Abstract
Person re-identification has seen significant advancement in recent years. However, the ability of learned models to generalize to unknown target domains still remains limited. One possible reason for this is the lack of large-scale and diverse source training data, since manually labeling such a dataset is very expensive and privacy sensitive. To address this, we propose to automatically synthesize a large-scale person re-identification dataset following a set-up similar to real surveillance but with virtual environments, and then use the synthesized person images to train a generalizable person re-identification model. Specifically, we design a method to generate a large number of random UV texture maps and use them to create different 3D clothing models. Then, an automatic code is developed to randomly generate various different 3D characters with diverse clothes, races and attributes. Next, we simulate a number of different virtual environments using Unity3D, with customized camera networks similar to real surveillance systems, and import multiple 3D characters at the same time, with various movements and interactions along different paths through the camera networks. As a result, we obtain a virtual dataset, called RandPerson, with 1,801,816 person images of 8,000 identities. By training person re-identification models on these synthesized person images, we demonstrate, for the first time, that models trained on virtual data can generalize well to unseen target images, surpassing the models trained on various real-world datasets, including CUHK03, Market-1501, DukeMTMC-reID, and almost MSMT17. The RandPerson dataset is available at https://github.com/VideoObjectSearch/RandPerson.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers21
- Towards Unified Text-based Person Retrieval: A Large-scale Multi-Attribute and Language Search BenchmarkShuyu Yang, Yinan Zhou, Zhedong Zheng, Yaxiong Wang et al.ACM MM 2023 · 162 citations
- Graph Sampling Based Deep Metric Learning for Generalizable Person Re-IdentificationShengcai Liao, Ling ShaoCVPR 2022 · 122 citations
- PLIP: Language-Image Pre-training for Person Representation LearningJialong Zuo, Jiahao Hong, Feng Zhang, Changqian Yu et al.NeurIPS 2024 · 96 citations
- TransMatcher: Deep Image Matching Through Transformers for Generalizable Person Re-identificationShengcai Liao, Ling ShaoNeurIPS 2021 · 82 citations
- Cloning Outfits from Real-World Images to 3D Characters for Generalizable Person Re-IdentificationYanan Wang, Xuezhi Liang, Shengcai LiaoCVPR 2022 · 35 citations
Related papers
- WePerson: Learning a Generalized Re-identification Model from All-weather Virtual DataHe Li, Mang Ye, Bo DuACM MM 2021 · 32 citations
- TAGPerson: A Target-Aware Generation Pipeline for Person Re-identificationKai Chen, Weihua Chen, Tao He, Rong Du et al.ACM MM 2022 · 10 citations
- Viperson: Flexibly Generating Virtual Identity for Person Re-IdentificationXiao-Wen Zhang, Delong Zhang, Yi-Xing Peng, Zhi Ouyang et al.ICCV 2025 · 2 citations
- UnrealPerson: An Adaptive Pipeline Towards Costless Person Re-IdentificationTianyu Zhang, Lingxi Xie, Longhui Wei, Zijie Zhuang et al.CVPR 2021
- Person30K: A Dual-Meta Generalization Network for Person Re-IdentificationYan Bai, Jile Jiao, Ce Wang, Jun Liu et al.CVPR 2021
