Magiccolor: Multi-Instance Sketch Colorization
Yinhan Zhang, Yue Ma, Bingyuan Wang, Qifeng Chen, Zeyu Wang
Abstract
We present MagicColor, a diffusion-based framework for multi-instance sketch colorization. The production of multiinstance 2D line art colorization adheres to an industrystandard workflow, which consists of three crucial stages: the design of line art characters, the coloring of individual objects, and the refinement process. The artists are required to repeat the process of coloring each instance one by one, which is inaccurate and inefficient. Meanwhile, current generative methods fail to solve this task due to the challenge of multi-instance pair data collection. To tackle these challenges, we incorporate three technical designs to ensure precise character detail transcription and achieve multi-instance sketch colorization in a single forward pass. Specifically, we first propose the self-play train- † Equal contribution. * Corresponding author.
ing strategy to address the lack of training data. Then we introduce an instance guider to feed the color of the instance. To achieve accurate color matching, we present fine-grained color matching with edge loss to enhance visual quality. Equipped with the proposed modules, Mag-icColor enables automatically transforming sketches into vividly-colored images with accurate consistency and multiinstance control. Experiments on our collected datasets show that our model outperforms existing methods regarding chromatic precision. Specifically, our model critically automates the colorization process with zero manual adjustments, so novice users can produce stylistically consistent artwork by providing reference instances and the original line art. Our code and additional details are available at https://yinhan-zhang.github.io/color.
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