Lune

CHI2026Top-tier venue

Expanding a Temporal Vocabulary Towards Designing for "Undiscoverable Learning"

Melissa Escamilla Perez, Patricia Garcia

2026Year
1Citations

Abstract

Narratives of learning often implicitly rely on linear temporalities, such as understanding time through a clock or positioning learning as a trajectory. When designing technology-rich learning environments, we need attention to the multiple times and temporalities that exist. In this paper, we expand on a temporal vocabulary [27] to conceptualize how we may attend to and design for alternative temporalities for understanding learning in technology-rich learning environments. We conceptualize undiscoverable learning [39] as a generative orientation for configuring non-linear time(s). To develop this combination, we first describe a 3-year partnership for the design of technology-rich learning environments with a public library in the southwestern US through encounters and other-time. We then offer three original terms that help expand our understanding of temporality in design for learning: traces, stamps, and renderings. The implications of this work can be seen across the intersections of learning, HCI, and design.

Ask about this paper

Ask your agent about it.

Lune has read the top-tier papers around this one, so every answer names the papers it rests on.

Questions to start from

Your agent calls

Lunesearch_papers

Ask in Lune

Free to start. No credit card required.

lune papers get 508c3daf-11ef-454a-9c8c-11a5e2ecdeb7

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines