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Graded Monads and Behavioural Equivalence Games

Chase Ford, Stefan Milius, Lutz Schröder, Harsh Beohar, Barbara König

2022Year
6Citations
2Top-tier citations

Abstract

The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found in the linear-time / branching-time spectrum, over general system types. We describe a generic Spoiler-Duplicator game for graded semantics that is extracted from the given graded monad, and may be seen as playing out an equational proof; instances include standard pebble games for simulation and bisimulation as well as games for trace-like equivalences and coalgebraic behavioural equivalence. Considerations on an infinite variant of such games lead to a novel notion of infinite-depth graded semantics. Under reasonable restrictions, the infinite-depth graded semantics associated to a given graded equivalence can be characterized in terms of a determinization construction for coalgebras under the equivalence at hand.

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