Lune

ICLR2021Top-tier venue

SMiRL: Surprise Minimizing Reinforcement Learning in Unstable Environments

Glen Berseth, Daniel Geng, Coline Manon Devin, Nicholas Rhinehart, Chelsea Finn, Dinesh Jayaraman, Sergey Levine

2021Year
12Citations
10Top-tier citations

Abstract

Every living organism struggles against disruptive environmental forces to carve out and maintain an orderly niche. We propose that such a struggle to achieve and preserve order might offer a principle for the emergence of useful behaviors in artificial agents. We formalize this idea into an unsupervised reinforcement learning method called surprise minimizing reinforcement learning (SMiRL). SMiRL alternates between learning a density model to evaluate the surprise of a stimulus, and improving the policy to seek more predictable stimuli. The policy seeks out stable and repeatable situations that counteract the environment's prevailing sources of entropy. This might include avoiding other hostile agents, or finding a stable, balanced pose for a bipedal robot in the face of disturbance forces. We demonstrate that our surprise minimizing agents can successfully play Tetris, Doom, control a humanoid to avoid falls, and navigate to escape enemies in a maze without any task-specific reward supervision. We further show that SMiRL can be used together with standard task rewards to accelerate reward-driven learning.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 4b2031ef-f230-4864-a16f-e76402019622

Cited by top-tier papers10

Ask how each one uses it

Builds on2

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines