Context-Aware Indoor Point Cloud Object Generation through User Instructions
Yiyang Luo, Ke Lin, Chao Gu
Abstract
Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and predetermined object positions, limiting their flexibility and adaptability to new scenarios. In response to this challenge, we present a novel end-to-end multi-modal deep neural network capable of generating point cloud objects seamlessly integrated with their surroundings, driven by textual instructions. Our work proposes a novel approach in scene modification by enabling the creation of new environments with previously unseen object layouts, eliminating the need for prestored CAD models. Leveraging Point-E as our generative model, we introduce innovative techniques such as quantized position prediction and Top-K estimation to address the issue of false negatives resulting from ambiguous language descriptions. Furthermore, we conduct comprehensive evaluations to showcase the diversity of generated objects, the efficacy of textual instructions, and the quantitative metrics, affirming the realism and versatility of our model in generating indoor objects. To provide a holistic assessment, we incorporate visual grounding as an additional metric, ensuring the quality and coherence of the scenes produced by our model. Through these advancements, our approach not only advances the state-of-the-art in indoor scene modification but also lays the foundation for future innovations in immersive computing and digital environment creation. The project is available at https://ainnovatelab.github.io/Context-aware-Indoor-PCG.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers1
Ask how each one uses itBuilds on24
- Language Models are Few-Shot LearnersTom B. Brown, Benjamin Mann, Nick Ryder, Melanie Subbiah et al.NeurIPS 2020 · 64,255 citations
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 35,902 citations
- PointFlow: 3D Point Cloud Generation With Continuous Normalizing FlowsGuandao Yang, Xun Huang, Zekun Hao, Ming-Yu Liu et al.ICCV 2019 · 794 citations
- 3D Shape Generation and Completion through Point-Voxel DiffusionLinqi Zhou, Yilun Du, Jiajun WuICCV 2021 · 681 citations
Related papers
- Learning Object Context for Novel-view Scene Layout GenerationXiaotian Qiao, Gerhard P. Hancke, Rynson W. H. LauCVPR 2022 · 6 citations
- SpatialLM: Training Large Language Models for Structured Indoor ModelingYongsen Mao, Junhao Zhong, Chuan Fang, Jia Zheng et al.NeurIPS 2025 · 89 citations
- Point Cloud Semantic Scene Completion from RGB-D ImagesShoulong Zhang, Shuai Li, Aimin Hao, Hong QinAAAI 2021 · 13 citations
- SparseGNV: Generating Novel Views of Indoor Scenes with Sparse RGB-D ImagesWeihao Cheng, Yan-Pei Cao, Ying ShanAAAI 2024 · 2 citations
- ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene ModelingJingwei Huang, Shanshan Zhang, Bo Duan, Yanfeng Zhang et al.SIGGRAPH 2023 · 9 citations
