Easy3D: A Simple Yet Effective Method for 3D Interactive Segmentation
Andrea Simonelli, Norman Müller, Peter Kontschieder
Abstract
The increasing availability of digital 3D environments, whether through image-based 3D reconstruction, generation, or scans obtained by robots, is driving innovation across various applications. These come with a significant demand for 3D interaction, such as 3D Interactive Segmentation, which is useful for tasks like object selection and manipulation. Additionally, there is a persistent need for solutions that are efficient, precise, and performing well across diverse settings, particularly in unseen environments and with unfamiliar objects. In this work, we introduce a 3D interactive segmentation method that consistently surpasses previous state-of-the-art techniques on both in-domain and out-of-domain datasets. Our simple approach integrates a voxel-based sparse encoder with a lightweight transformer-based decoder that implements implicit click fusion, achieving superior performance and maximizing efficiency. Our method demonstrates substantial improvements on benchmark datasets, including ScanNet, ScanNet++, S3DIS, and KITTI-360, and also on unseen geometric distributions such as the ones obtained by Gaussian Splatting. The project web-page is available at https://simonelli-andrea.github.io/easy3d.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers2
- Semantic Foam: Unifying Spatial and Semantic Scene DecompositionAmr Sharafeldin, Aryan Mikaeili, Thomas Walker, Shrisudhan Govindarajan et al.CVPR 2026 · 1 citation
- Haptic Neural Fields: Bringing Tactile Interactions to 3D Rendered ScenesAntonio Luigi Stefani, Niccolò Bisagno, Nicola Conci, Eckehard Steinbach et al.CVPR 2026
Builds on13
- An Image is Worth 16x16 Words: Transformers for Image Recognition at ScaleAlexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov, Dirk Weissenborn et al.ICLR 2021 · 21,477 citations
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao et al.ICCV 2023 · 13,211 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional DomainsMatthew Tancik, Pratul P. Srinivasan, Ben Mildenhall, Sara Fridovich-Keil et al.NeurIPS 2020 · 4,036 citations
- ScanNet++: A High-Fidelity Dataset of 3D Indoor ScenesChandan Yeshwanth, Yueh-Cheng Liu, Matthias Nießner, Angela DaiICCV 2023 · 659 citations
Related papers
- Towards Efficient and Effective Interactive 3D SegmentationWei Cong, Yang Cong, Jiahua Dong, Gan SunAAAI 2026
- TransformerFusion: Monocular RGB Scene Reconstruction using TransformersAljaz Bozic, Pablo R. Palafox, Justus Thies, Angela Dai et al.NeurIPS 2021 · 185 citations
- Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image CollectionsYongtang Bao, Chengjie Tang, Yuze Wang, Haojie LiACM MM 2025 · 2 citations
- Mask-Attention-Free Transformer for 3D Instance SegmentationXin Lai, Yuhui Yuan, Ruihang Chu, Yukang Chen et al.ICCV 2023 · 53 citations
- AGILE3D: Attention Guided Interactive Multi-object 3D SegmentationYuanwen Yue, Sabarinath Mahadevan, Jonas Schult, Francis Engelmann et al.ICLR 2024 · 36 citations
