EyeSee: Enhancing Art Appreciation through Anthropomorphic Interpretations from Multiple Perspectives
Yongming Li, Hangyue Zhang, Andrea Yaoyun Cui, Zisong Ma, Yunpeng Song, Zhongmin Cai, Yun Huang
Abstract
Art appreciation serves as a crucial medium for emotional communication and sociocultural dialogue. In the digital era, fostering deep user engagement on online art appreciation platforms remains a challenge. Leveraging large language models (LLMs), we present EyeSee, a system designed to engage users through anthropomorphic characters. We implemented and evaluated three modes– Narrator, Artist, and In-Situ–acting as a third-person narrator, a first-person creator, and first-person created objects, respectively, across two sessions: Narrative and Recommendation. We conducted a within-subject study with 24 participants. In the Narrative session, we found that the In-Situ and Artist modes had higher aesthetic appeal than the Narrator mode, although the Artist mode showed lower perceived usability. Additionally, from the Narrative to the Recommendation session, we found that the user-perceived relatability and believability were sustained, but the user-perceived consistency and stereotypicality changed. Our findings suggest novel implications for anthropomorphic character design in enhancing user engagement.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 408737b6-bec4-4012-ae26-5df5557e26dbRelated papers
- Humanizing Machines: Rethinking LLM Anthropomorphism Through a Multi-Level Framework of DesignYunze Xiao, Lynnette Hui Xian Ng, Jiarui Liu, Mona T. DiabEMNLP 2025 · 2 citations
- Cracking the Case Together: Role Perceptions in Human-AI Mystery Solving DialoguesKarin Breckner, Johannes Schönböck, Carrie Kovacs, Frederik Hirschmann et al.CHI 2026 · 1 citation
- Understanding the Use of a Large Language Model-Powered Guide to Make Virtual Reality Accessible for Blind and Low Vision PeopleJazmin Collins, Sharon Y. Lin, Tianqi Liu, Andrea Stevenson Won et al.CHI 2026 · 3 citations
- Cinema Multiverse Lounge: Enhancing Film Appreciation via Multi-Agent ConversationsJeongwoo Ryu, Kyusik Kim, Dongseok Heo, Hyungwoo Song et al.CHI 2025 · 9 citations
- Machine Eye: Designing Relational Engagement with Embodied Large Language ModelsAileen Ng, Nina Rajcic, Rowan PageCHI 2026 · 1 citation
