Experience-driven Multi-turn Reinforcement Learning for GUI Agents
Zhengxi Lu, Jiabo Ye, Fei Tang, Yongliang Shen, Haiyang Xu, Ziwei Zheng, Weiming Lu, Ming Yan, Fei Huang, Jun Xiao, Yueting Zhuang
Abstract
GUI agents have demonstrated remarkable progress in automating complex user interface interactions. However, training such agents for long-horizon tasks remains challenging. Single-turn reinforcement learning conditions on expert histories during training but self-generated histories during deployment, causing distribution mismatch. Online multi-turn methods eliminate this gap via environment interaction but suffer from sparse rewards and prohibitive costs. We propose E xperience-driven M ulti-turn P olicy O ptimization ( EMPO ), which leverages expert trajectories as environment experiences for on-policy multi-turn training. The agent constructs self-generated history throughout rollouts; when actions match expert experiences, the trajectory provides valid state transitions, and a Patch Module recovers mismatched steps to maintain on-policy rollouts. EMPO further incorporates discounted future rewards and dual-level advantage estimation to capture long-horizon dependencies. We also propose AndroidControl-Real , an evaluation metric strongly correlated with real-world performance (R 2 =0.934). With only 1K public trajectories as RL experiences, our method achieves substantial gains over the base model (e.g., +12.0% on AndroidWorld and +23.8% on AITW) and achieves competitive performance against strong baselines such as UI-TARS-7B and GPT-4o, demonstrating better generalization than prior single-turn RL approaches. Code available
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 3eca7018-7ab6-4f5e-a3a2-50b5c1e522ccBuilds on20
- DAPO: An Open-Source LLM Reinforcement Learning System at ScaleQiying Yu, Zheng Zhang, Ruofei Zhu, Yufeng Yuan et al.NeurIPS 2025 · 2,828 citations
- Group-in-Group Policy Optimization for LLM Agent TrainingLang Feng, Zhenghai Xue, Tingcong Liu, Bo AnNeurIPS 2025 · 484 citations
- DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement LearningHao Bai, Yifei Zhou, Jiayi Pan, Mert Cemri et al.NeurIPS 2024 · 239 citations
- OpenCUA: Open Foundations for Computer-Use AgentsXinyuan Wang, Bowen Wang, Dunjie Lu, Junlin Yang et al.NeurIPS 2025 · 151 citations
- Agentic Reinforced Policy OptimizationGuanting Dong, Hangyu Mao, Kai Ma, Licheng Bao et al.ICLR 2026 · 146 citations
Related papers
- Android Coach: Improve Online Agentic Training Efficiency with Single State Multiple ActionsGuo Gan, Yuxuan Ding, Cong Chen, Yuwei Ren et al.ACL 2026 · 6 citations
- Executable Agentic Memory for GUI AgentZerui Qin, Sheng Yue, Xingyuan Hua, Yongjian Fu et al.ICML 2026 · 1 citation
- UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement LearningZhengxi Lu, Yuxiang Chai, Yaxuan Guo, Xi Yin et al.AAAI 2026 · 103 citations
- GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement LearningLongxi Gao, Li Zhang, Pengzhi Gao, Wei Liu et al.ICLR 2026 · 11 citations
- OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task SynthesisQiushi Sun, Kanzhi Cheng, Zichen Ding, Chuanyang Jin et al.ACL 2025 · 114 citations
