Latency Effects on Multi-Dimensional QoE in Networked VR Whiteboards
Jiarun Song, Yongkang Hou, Fuzheng Yang
Abstract
Networked virtual reality (NVR) whiteboards are increasingly important for enabling geographically dispersed users to engage in real-time idea sharing, collaborative design, and discussion. However, latency caused by network limitations, rendering delays, or synchronization issues can significantly degrade the Quality of Experience (QoE) in whiteboard collaboration. To systematically investigate the impact of latency, this study classified QoE into pragmatic and hedonic aspects, each comprising multiple sub-dimensions. Controlled experiments were conducted to identify the sub-dimensions most affected by latency, which were then adopted as the primary QoE indicators, with the aim of uncovering the processes and mechanisms through which latency shapes QoE. Building on this, we further examined how these impacts vary across different collaboration modes, namely sequential collaboration (SC) for structured design workflows and free collaboration (FC) for open discussion. We also compared two VR whiteboard types, one with avatars (VR+) and the other without avatars (VR), and included a traditional PC-based whiteboard as a baseline. This multidimensional design enables a comprehensive evaluation of latency's impact on QoE across collaboration modes and platforms, providing practical guidance for optimizing NVR whiteboard systems under real-world network and system constraints.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 3aad2c01-9cd7-40e5-a094-e09e5227a62cBuilds on2
- Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality CollaborationJens Emil Sloth Grønbæk, Juan Sánchez Esquivel, Germán Leiva, Eduardo Velloso et al.CHI 2024 · 41 citations
- Towards Bare-Hand Interaction for Whiteboard Collaboration in Virtual RealityGuangtian Liu, Haonan Su, Jingyu Wang, Qi Qi et al.CSCW 2025 · 4 citations
Related papers
- Overcoming Translation Delays: Towards Better Subtitle Design for Foreign Language Conversations in Extended RealityZiming Li, Rongkai Shi, Hongji Li, Jialin Wang et al.CHI 2026 · 1 citation
- Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video ControlQiao Jin, Yu Liu, Ruixuan Sun, Chen Chen et al.CHI 2023 · 24 citations
- Q-VR: system-level design for future mobile collaborative virtual realityChenhao Xie, Xie Li, Yang Hu, Huwan Peng et al.ASPLOS 2021 · 36 citations
- Feeling in Sync: Reducing the Impact of Network Latency on Joint RowingLaura Simon, Lina Klass, Anton Lammert, Bernd Fröhlich et al.IEEE VR 2026
- Simultaneous Run-Time Measurement of Motion-to-Photon Latency and Latency JitterJan-Philipp Stauffert, Florian Niebling, Marc Erich LatoschikIEEE VR 2020 · 6 citations
