KinemaFX: A Kinematic-Driven Interactive System for Particle Effect Exploration and Customization
Yifei Zhang, Linping Yuan, Yuheng Zhao, Jielin Feng, Siming Chen
Abstract
Figure 1: An overview of KinemaFX. KinemaFX supports interactive particle effect exploration and customization through three stages: (a) User Intent Input. Users can express their initial exploration intent by combining semantic input (a1) and graphical input (a2). (b) Effect Exploration. Kinematic supports particle effects searching based on controllable weights of semantic and kinematic similarity (b1). Users iteratively explore the space by selecting satisfying effects, thereby implicitly conveying their preferences(b2). (c) Effect Composition. From the explored particle effects, users can select (c1) and control individual effects' transformations and temporal features (c2) to compose effect artworks (c3).
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