Lune

ICCV2019Top-tier venue

Enforcing Geometric Constraints of Virtual Normal for Depth Prediction

Wei Yin, Yifan Liu, Chunhua Shen, Youliang Yan

2019Year
487Citations
98Top-tier citations

Abstract

Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in evaluation metrics such as the pixel-wise relative error, most methods neglect the geometric constraints in the 3D space. In this work, we show the importance of the high-order 3D geometric constraints for depth prediction. By designing a loss term that enforces one simple type of geometric constraints, namely, virtual normal directions determined by randomly sampled three points in the reconstructed 3D space, we can considerably improve the depth prediction accuracy. Furthermore, we can not only predict accurate depth but also achieve high-quality other 3D information from the depth without retraining new parameters, Significantly, the byproduct of this predicted depth being sufficiently accurate is that we are now able to recover good 3D structures of the scene such as the point cloud and surface normal directly from the depth, eliminating the necessity of training new sub-models as was previously done. Experiments on two challenging benchmarks: NYU Depth-V2 and KITTI demonstrate the effectiveness of our method and state-of-the-art performance.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 36445ded-5dce-41e9-844b-ae27cec4de5b

Cited by top-tier papers98

Ask how each one uses it

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines