Lune

CVPR2023Top-tier venue

Revisiting the P3P Problem

Yaqing Ding, Jian Yang, Viktor Larsson, Carl Olsson, Kalle Åström

2023Year
16Top-tier citations

Abstract

One of the classical multi-view geometry problems is the so called P3P problem, where the absolute pose of a calibrated camera is determined from three 2D-to-3D correspondences. Since these solvers form a critical component of many vision systems (e.g. in localization and Structurefrom-Motion), there have been significant effort in developing faster and more stable algorithms. While the current state-of-the-art solvers are both extremely fast and stable, there still exist configurations where they break down. In this paper we algebraically formulate the problem as finding the intersection of two conics. With this formulation we are able to analytically characterize the real roots of the polynomial system and employ a tailored solution strategy for each problem instance. The result is a fast and stable solver, that is able to correctly solve cases where competing methods might fail. Our experimental evaluation shows that we outperform the current state-of-the-art methods both in terms of speed and success rate.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 33d13ad7-722d-4238-8d6a-5810f75ca0b6

Cited by top-tier papers16

Ask how each one uses it

Builds on1

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines