Revisiting the P3P Problem
Yaqing Ding, Jian Yang, Viktor Larsson, Carl Olsson, Kalle Åström
Abstract
One of the classical multi-view geometry problems is the so called P3P problem, where the absolute pose of a calibrated camera is determined from three 2D-to-3D correspondences. Since these solvers form a critical component of many vision systems (e.g. in localization and Structurefrom-Motion), there have been significant effort in developing faster and more stable algorithms. While the current state-of-the-art solvers are both extremely fast and stable, there still exist configurations where they break down. In this paper we algebraically formulate the problem as finding the intersection of two conics. With this formulation we are able to analytically characterize the real roots of the polynomial system and employ a tailored solution strategy for each problem instance. The result is a fast and stable solver, that is able to correctly solve cases where competing methods might fail. Our experimental evaluation shows that we outperform the current state-of-the-art methods both in terms of speed and success rate.
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Install the CLIlune papers fulltext 33d13ad7-722d-4238-8d6a-5810f75ca0b6Cited by top-tier papers16
- P1AC: Revisiting Absolute Pose From a Single Affine CorrespondenceJonathan Ventura, Zuzana Kukelova, Torsten Sattler, Dániel BaráthICCV 2023 · 10 citations
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- ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian SplattingYingdong Gu, Shaocheng Yan, Zhenjun Zhao, Yuan Kou et al.CVPR 2026 · 3 citations
- Revisiting Global Translation Estimation with Feature TracksPeilin Tao, Hainan Cui, Mengqi Rong, Shuhan ShenCVPR 2024 · 3 citations
- Efficient Privacy-Preserving Visual Localization Using 3D Ray CloudsHeejoon Moon, Chunghwan Lee, Je Hyeong HongCVPR 2024 · 3 citations
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