Lune

ACM MM2023Top-tier venue

Real-time Facial Animation for 3D Stylized Character with Emotion Dynamics

Ye Pan, Ruisi Zhang, Jingying Wang, Yu Ding, Kenny Mitchell

2023Year
15Citations
1Top-tier citations

Abstract

Our aim is to improve animation production techniques' efficiency and effectiveness. We present two real-time solutions which drive character expressions in a geometrically consistent and perceptually valid way. Our first solution combines keyframe animation techniques with machine learning models. We propose a 3D emotion transfer network makes use of a 2D human image to generate a stylized 3D rig parameter. Our second solution combines blendshape-based motion capture animation techniques with machine learning models. We propose a blendshape adaption network which generates the character rig parameter motions with geometric consistency and temporally stability. We demonstrate the effectiveness of our system by comparing it to a commercial product Faceware. Results reveal that ratings of the recognition, intensity, and attractiveness of expressions depicted for animated characters via our systems are statistically higher than Faceware. Our results may be implemented into the animation pipeline, supporting animators to create expressions more rapidly and precisely.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 32e11087-e2fe-4402-8ac6-8a118582bffc

Cited by top-tier papers1

Ask how each one uses it

Builds on2

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines