Lune

ICCV2025Top-tier venue

PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image

Geonhee Sim, Gyeongsik Moon

2025Year
6Citations
7Top-tier citations

Abstract

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF - or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity representation. However, modeling pose-driven deformations, such as non-rigid cloth deformations, requires numerous pose-rich videos, which are costly and impractical to capture in daily life. The second, a diffusion-based approach, learns pose-driven deformations from large-scale in-the-wild videos but struggles with identity preservation and pose-dependent identity entanglement. We present PERSONA, a framework that combines the strengths of both approaches to obtain a personalized 3D human avatar with pose-driven deformations from a single image. PERSONA leverages a diffusion-based approach to generate pose-rich videos from the input image and optimizes a 3D avatar based on them. To ensure high authenticity and sharp renderings across diverse poses, we introduce balanced sampling and geometry-weighted optimization. Balanced sampling oversamples the input image to mitigate identity shifts in diffusion-generated training videos. Geometry-weighted optimization prioritizes geometry constraints over image loss, preserving rendering quality in diverse poses.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 2d2f78e9-2ad3-4626-87cc-d3fee18069a3

Cited by top-tier papers7

Ask how each one uses it

Builds on45

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines