Lune

ICML2025Top-tier venue

Beyond Self-Interest: How Group Strategies Reshape Content Creation in Recommendation Platforms?

Yaolong Yu, Fan Yao, Sinno Jialin Pan

2025Year

Abstract

We employ a game-theoretic framework to study the impact of a specific strategic behavior among creators-group behavior-on recommendation platforms. In this setting, creators within a group collaborate to maximize their collective utility. We show that group behavior has a limited effect on the game's equilibrium when the group size is small. However, when the group size is large, group behavior can significantly alter content distribution and user welfare. Specifically, in a top-K recommendation system with exposure-based rewards, we demonstrate that user welfare can suffer a significant loss due to group strategies, and user welfare does not necessarily increase with larger values of K or more random matching, contrasting sharply with the individual creator case. Furthermore, we investigate user welfare guarantees through the lens of the Price of Anarchy (PoA). In the general case, we establish a negative result on the bound of PoA with exposure rewards, proving that it can be arbitrarily large. We then investigate a user engagement rewarding mechanism, which mitigates the issues caused by large group behavior, showing that PoA ≤ K + 1 in the general case and PoA ≤ 2 in the binary case. Empirical results from simulations further support the effectiveness of the user engagement rewarding mechanism.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 2c663c33-4584-42c1-bb8e-7e5e9e6169da

Builds on5

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines