Lune

ICLR2024Top-tier venue

Improved Efficiency Based on Learned Saccade and Continuous Scene Reconstruction From Foveated Visual Sampling

Jiayang Liu, Yiming Bu, Daniel Tso, Qinru Qiu

2024Year
9Citations

Abstract

High accuracy, low latency and high energy efficiency represent a set of conflicting goals when searching for system solutions for image classification and detection. While high-quality images naturally result in more precise detection and classification, they also result in a heavier computational workload for imaging and processing, reduced camera frame rates, and increased data communication between the camera and processor. Taking inspiration from the foveal-peripheral sampling mechanism, and saccade mechanism of the human visual system and the filling-in phenomena of brain, we have developed an active scene reconstruction architecture based on multiple foveal views. This model stitches together information from a sequence of foveal-peripheral views, which are sampled from multiple glances. Assisted by a reinforcement learning-based saccade mechanism, our model reduces the required input pixels by over 90% per frame while maintaining the same level of performance in image recognition as with the original images. We evaluated the effectiveness of our model using the GTSRB dataset and the ImageNet dataset. Using an equal number of input pixels, our model demonstrates a 5% higher image recognition accuracy compared to state-of-theart foveal-peripheral based vision systems. Furthermore, we demonstrate that our foveal sampling/saccadic scene reconstruction model exhibits significantly lower complexity and higher data efficiency during the training phase compared to existing approaches. Code is available at Github.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Builds on4

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines