DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy
Kaixuan Xu, Jiajun Chai, Sicheng Li, Yuqian Fu, Yuanheng Zhu, Dongbin Zhao
Abstract
Diplomacy is a complex multiplayer game that requires both cooperation and competition, posing significant challenges for AI systems. Traditional methods rely on equilibrium search to generate extensive game data for training, which demands substantial computational resources. Large Language Models (LLMs) offer a promising alternative, leveraging pre-trained knowledge to achieve strong performance with relatively small-scale fine-tuning. However, applying LLMs to Diplomacy remains challenging due to the exponential growth of possible action combinations and the intricate strategic interactions among players. To address this challenge, we propose DipLLM, a fine-tuned LLM-based agent that learns equilibrium policies for Diplomacy. DipLLM employs an autoregressive factorization framework to simplify the complex task of multi-unit action assignment into a sequence of unit-level decisions. By defining an equilibrium policy within this framework as the learning objective, we fine-tune the model using only 1.5% of the data required by the state-of-the-art Cicero model, surpassing its performance. Our results demonstrate the potential of fine-tuned LLMs for tackling complex strategic decision-making in multiplayer games.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 2010dba0-877d-4ddf-b404-ccc45d97ab06Cited by top-tier papers4
- Empowering Multi-Robot Cooperation via Sequential World ModelsZijie Zhao, Honglei Guo, Shengqian Chen, Kaixuan Xu et al.ICLR 2026 · 16 citations
- Scaling Inference-Time Computation via Opponent Simulation: Enabling Online Strategic Adaptation in Repeated NegotiationXiangyu Liu, Di Wang, Zhe Feng, Aranyak MehtaICML 2026 · 2 citations
- Generative Gamer: Learning Equilibrium Strategy by LLM-driven Dynamic DeductionYadong Zhang, Xinshu Shen, Yupei Ren, Shangqing Zhao et al.ACL 2026
- Multi-agent KTO: Enhancing Strategic Interactions of Large Language Model in Language GameRong Ye, Yongxin Zhang, Yikai Zhang, Haoyu Kuang et al.NeurIPS 2025
Builds on15
- Direct Preference Optimization: Your Language Model is Secretly a Reward ModelRafael Rafailov, Archit Sharma, Eric Mitchell, Christopher D. Manning et al.NeurIPS 2023 · 10,924 citations
- Reflexion: language agents with verbal reinforcement learningNoah Shinn, Federico Cassano, Ashwin Gopinath, Karthik Narasimhan et al.NeurIPS 2023 · 5,828 citations
- DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement LearningHao Bai, Yifei Zhou, Jiayi Pan, Mert Cemri et al.NeurIPS 2024 · 239 citations
- Language Agents with Reinforcement Learning for Strategic Play in the Werewolf GameZelai Xu, Chao Yu, Fei Fang, Yu Wang et al.ICML 2024 · 145 citations
- Modeling Strong and Human-Like Gameplay with KL-Regularized SearchAthul Paul Jacob, David J. Wu, Gabriele Farina, Adam Lerer et al.ICML 2022 · 69 citations
Related papers
- Richelieu: Self-Evolving LLM-Based Agents for AI DiplomacyZhenyu Guan, Xiangyu Kong, Fangwei Zhong, Yizhou WangNeurIPS 2024 · 48 citations
- Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and PlanningAnton Bakhtin, David J. Wu, Adam Lerer, Jonathan Gray et al.ICLR 2023 · 10 citations
- Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based ModelingBihan Xu, Shiwei Zhao, Runze Wu, Zhenya Huang et al.KDD 2025 · 2 citations
- Learning to Play No-Press Diplomacy with Best Response Policy IterationThomas W. Anthony, Tom Eccles, Andrea Tacchetti, János Kramár et al.NeurIPS 2020 · 50 citations
- Systematic Biases in LLM Simulations of DebatesAmir Taubenfeld, Yaniv Dover, Roi Reichart, Ariel GoldsteinEMNLP 2024 · 35 citations
