Learning to Balance Altruism and Self-interest Based on Empathy in Mixed-Motive Games
Fanqi Kong, Yizhe Huang, Song-Chun Zhu, Siyuan Qi, Xue Feng
Abstract
Real-world multi-agent scenarios often involve mixed motives, demanding altruistic agents capable of self-protection against potential exploitation. However, existing approaches often struggle to achieve both objectives. In this paper, based on that empathic responses are modulated by inferred social relationships between agents, we propose LASE Learning to balance Altruism and Self-interest based on Empathy), a distributed multi-agent reinforcement learning algorithm that fosters altruistic cooperation through gifting while avoiding exploitation by other agents in mixed-motive games. LASE allocates a portion of its rewards to co-players as gifts, with this allocation adapting dynamically based on the social relationship -- a metric evaluating the friendliness of co-players estimated by counterfactual reasoning. In particular, social relationship measures each co-player by comparing the estimated -function of current joint action to a counterfactual baseline which marginalizes the co-player's action, with its action distribution inferred by a perspective-taking module. Comprehensive experiments are performed in spatially and temporally extended mixed-motive games, demonstrating LASE's ability to promote group collaboration without compromising fairness and its capacity to adapt policies to various types of interactive co-players.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 1f707890-770c-4c35-ae41-af0d2f5adcabCited by top-tier papers3
- Fair Cooperation in Mixed-Motive Games via Conflict-Aware Gradient AdjustmentWoojun Kim, Katia SycaraNeurIPS 2025 · 4 citations
- Enhancing LLM-Based Social Bot via an Adversarial Learning FrameworkFanqi Kong, Xiaoyuan Zhang, Xinyu Chen, Yaodong Yang et al.EMNLP 2025 · 1 citation
- InfoPO: Information-Driven Policy Optimization for User-Centric AgentsFanqi Kong, Jiayi Zhang, Mingyi Deng, Chenglin Wu et al.ICML 2026
Builds on2
- Learning to Incentivize Other Learning AgentsJiachen Yang, Ang Li, Mehrdad Farajtabar, Peter Sunehag et al.NeurIPS 2020 · 105 citations
- Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and PlanningYizhe Huang, Anji Liu, Fanqi Kong, Yaodong Yang et al.ICML 2024 · 5 citations
Related papers
- Beyond Mandatory Federations: Balancing Egoism, Utilitarianism and Egalitarianism in Mixed-Motive GamesShaokang Dong, Chao Li, Shangdong Yang, Hongye Cao et al.AAAI 2025 · 1 citation
- Aligning Individual and Collective Objectives in Multi-Agent CooperationYang Li, Wenhao Zhang, Jianhong Wang, Shao Zhang et al.NeurIPS 2024 · 15 citations
- Efficient Multi-Agent Reasoning via Confidence-Guided Adaptive DebateSeungdong Yoa, Ye Seul Sim, Suhee Yoon, Sanghyu Yoon et al.ICML 2026
- Explaining Decisions of Agents in Mixed-Motive GamesMaayan Orner, Oleg Maksimov, Akiva Kleinerman, Charles Ortiz et al.AAAI 2025 · 4 citations
- Specification-Guided Learning of Nash Equilibria with High Social WelfareKishor Jothimurugan, Suguman Bansal, Osbert Bastani, Rajeev AlurCAV 2022 · 9 citations
