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GaussianSpeech: Audio-Driven Personalized 3D Gaussian Avatars

Shivangi Aneja, Artem Sevastopolsky, Tobias Kirschstein, Justus Thies, Angela Dai, Matthias Nießner

2025Year
8Citations
2Top-tier citations

Abstract

We introduce GaussianSpeech 1 , a novel approach that synthesizes high-fidelity animation sequences of photorealistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including skin furrowing and finer-scale facial movements, we propose to couple speech signal with 3D Gaussian splatting to create realistic, temporally coherent motion sequences. We propose a compact and efficient 3DGS-based avatar representation that generates expression-dependent color and leverages wrinkle-and perceptually-based losses to synthesize facial details. To enable sequence modeling of 3D Gaussian splats with audio, we devise an audio-conditioned transformer model capable of extracting lip and expression features directly from audio input. Due to the absence of high-quality dataset of talking humans in correspondence with audio, we captured a new large-scale multi-view dataset of audio-visual sequences of talking humans with native English accents and diverse facial geometry. GaussianSpeech consistently achieves state-of-the-art quality with visually natural motion, while encompassing diverse facial expressions and styles.

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