HoloHand: Bidirectional Motion-Language Modeling for Semantic Hand Interaction in Immersive Environments
Yingjing Xiao, Wolin Liang, Zhengte Cai, Yang Gao, Di Wu, Zhanpeng Jin
Abstract
Mixed-reality (MR) systems can observe increasingly detailed hand motion, but they still have limited ability to communicate the semantic meaning of continuous hand actions to users. This paper explores language-mediated hand-motion feedback, where natural language serves as an interpretable layer between fine-grained hand motion and MR system response. We present H olo H and , a bidirectional hand motion-language framework that connects MANO-based hand-motion sequences with natural language. Given observed hand motion, H olo H and generates semantic descriptions that expose action intent, hand roles, and bimanual coordination. Given a language-level intent, it generates corresponding hand-motion sequences that can be rendered as ghost-hand feedback. The framework learns language-compatible hand-motion representations through discrete motion tokenization, latent query alignment, and stable bidirectional training. We evaluate H olo H and on a finegrained hand motion-language dataset covering everyday hand activities and compare it with representative motion-language baselines. Results show improved motion-to-text semantic interpretation, text-to-motion alignment, and motion smoothness, while ablation studies validate the importance of bidirectional integration and the latent motion-language interface. We further implement an MR prototype with runtime scenario probes, illustrating how language-mediated hand-motion feedback can make system interpretation more visible and support visual preview of intended actions in immersive interaction.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 1cf5cfb4-5828-474a-a36d-7d3be81c358eRelated papers
- HandX: Scaling Bimanual Motion and Interaction GenerationZimu Zhang, Yucheng Zhang, Xiyan Xu, Ziyin Wang et al.CVPR 2026 · 2 citations
- MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion GenerationBohan Zhou, Yi Zhan, Zhongbin Zhang, Zongqing LuNeurIPS 2025 · 14 citations
- Towards Unified Human Motion-Language Understanding via Sparse Interpretable CharacterizationGuangtao Lyu, Chenghao Xu, Jiexi Yan, Muli Yang et al.ICLR 2025
- Dual Reciprocal Learning of Language-based Human Motion Understanding and GenerationChen Liang, Zhicheng Shi, Wenguan Wang, Yi YangICCV 2025 · 1 citation
- Text-Driven 3D Hand Motion Generation from Sign Language DataLéore Bensabath, Mathis Petrovich, Gül VarolCVPR 2026 · 5 citations
