Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fields
Shiqian Li, Ruihong Shen, Junfeng Ni, Chang Pan, Chi Zhang, Yixin Zhu
Abstract
Predicting physical dynamics from visual data remains a fundamental challenge in Artificial Intelligence (AI), as it requires both accurate scene understanding and robust physics reasoning. While recent video generation models achieve impressive visual quality, they lack explicit physics modeling and frequently violate fundamental laws like gravity and object permanence. Existing approaches combining 3D Gaussian splatting with traditional physics engines achieve physical consistency but suffer from prohibitive computational costs and struggle with complex real-world multi-object interactions. The key challenge lies in developing a unified framework that learns physics-grounded representations directly from visual observations while maintaining computational efficiency and generalization capability. Here we introduce Neural Gaussian Force Field (NGFF), an end-to-end neural framework that learns explicit force fields from 3D Gaussian representations to generate interactive, physically realistic 4D videos from multi-view RGB inputs, achieving two orders of magnitude speedup over prior Gaussian simulators. Through explicit force field modeling, NGFF demonstrates superior spatial, temporal, and compositional generalization compared to state-ofthe-art (SOTA) methods, including Veo3 and NVIDIA Cosmos, while enabling robust sim-to-real transfer. Comprehensive evaluation on our GSCollision dataset-640k rendered physical videos ("4TB) spanning diverse materials and complex multi-object interactions-validates NGFF's effectiveness across challenging scenarios. Our results demonstrate that NGFF provides an effective bridge between visual perception and physical understanding, advancing video prediction toward physics-grounded world models with interactive capabilities.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 1a712f8a-3922-4514-9bdc-0682e9eb1075Builds on31
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Video Diffusion ModelsJonathan Ho, Tim Salimans, Alexey A. Gritsenko, William Chan et al.NeurIPS 2022 · 2,948 citations
- Learning to Simulate Complex Physics with Graph NetworksAlvaro Sanchez-Gonzalez, Jonathan Godwin, Tobias Pfaff, Rex Ying et al.ICML 2020 · 1,439 citations
- Learning Interactive Real-World SimulatorsSherry Yang, Yilun Du, Seyed Kamyar Seyed Ghasemipour, Jonathan Tompson et al.ICLR 2024 · 399 citations
- One-Step Effective Diffusion Network for Real-World Image Super-ResolutionRongyuan Wu, Lingchen Sun, Zhiyuan Ma, Lei ZhangNeurIPS 2024 · 319 citations
Related papers
- Neural Force Field: Few-shot Learning of Generalized Physical ReasoningShiqian Li, Ruihong Shen, Yaoyu Tao, Chi Zhang et al.ICLR 2026 · 1 citation
- PhysGM: Large Physical Gaussian Model for Feed-Forward 4D SynthesisChunji Lv, Zequn Chen, Donglin Di, Weinan Zhang et al.CVPR 2026 · 9 citations
- 4DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint VideoQiang Hu, Zihan Zheng, Houqiang Zhong, Sihua Fu et al.CVPR 2025
- Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian ParticleYoutian Lin, Zuozhuo Dai, Siyu Zhu, Yao YaoCVPR 2024
- PhysGaia: A Physics-aware Benchmark with Multi-Body Interactions for Dynamic Novel View SynthesisMijeong Kim, Gunhee Kim, Jungyoon Choi, Wonjae Roh et al.CVPR 2026 · 2 citations
