Causality-driven Hierarchical Structure Discovery for Reinforcement Learning
Shaohui Peng, Xing Hu, Rui Zhang, Ke Tang, Jiaming Guo, Qi Yi, Ruizhi Chen, Xishan Zhang, Zidong Du, Ling Li, Qi Guo, Yunji Chen
Abstract
Hierarchical reinforcement learning (HRL) effectively improve agents' exploration efficiency on tasks with sparse reward, with the guide of high-quality hierarchical structures (e.g., subgoals or options). However, how to automatically discover highquality hierarchical structures is still a great challenge. Previous HRL methods can hardly discover the hierarchical structures in complex environments due to the low exploration efficiency by exploiting the randomness-driven exploration paradigm. To address this issue, we propose CDHRL, a causality-driven hierarchical reinforcement learning framework, leveraging a causality-driven discovery instead of a randomness-driven exploration to effectively build high-quality hierarchical structures in complicated environments. The key insight is that the causalities among environment variables are naturally fit for modeling reachable subgoals and their dependencies and can perfectly guide to build high-quality hierarchical structures. The results in two complex environments, 2D-Minecraft and Eden, show that CDHRL significantly boosts exploration efficiency with the causality-driven paradigm. † Corresponding author. 1 In this paper, the hierarchical structure refers to the subgoal hierarchy in the environment. 36th Conference on Neural Information Processing Systems (NeurIPS 2022).
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