Edge-Centric Relational Reasoning for 3D Scene Graph Prediction
Yanni Ma, Hao Liu, Yulan Guo, Theo Gevers, Martin R. Oswald
Abstract
3D scene graph prediction aims to abstract complex 3D environments into structured graphs consisting of objects and their pairwise relationships. Existing approaches typically adopt object-centric graph neural networks, where relation edge features are iteratively updated by aggregating messages from connected object nodes. However, this design inherently restricts relation representations to pairwise object context, making it difficult to capture high-order relational dependencies that are essential for accurate relation prediction. To address this limitation, we propose a Link-guided Edge-centric relational reasoning framework with Object-aware fusion, namely LEO, which enables progressive reasoning from relation-level context to object-level understanding. Specifically, LEO first predicts potential links between object pairs to suppress irrelevant edges, and then transforms the original scene graph into a line graph where each relation is treated as a node. A line graph neural network is applied to perform edge-centric relational reasoning to capture inter-relation context. The enriched relation features are subsequently integrated into the original object-centric graph to enhance object-level reasoning and improve relation prediction. Our framework is model-agnostic and can be integrated with any existing object-centric method. Experiments on the 3DSSG dataset with two competitive baselines show consistent improvements, highlighting the effectiveness of our edge-to-object reasoning paradigm.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 14179b7f-2a3e-4f05-8104-4ce37d820b43Builds on10
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- ScanQA: 3D Question Answering for Spatial Scene UnderstandingDaichi Azuma, Taiki Miyanishi, Shuhei Kurita, Motoaki KawanabeCVPR 2022 · 135 citations
- Classification by Attention: Scene Graph Classification with Prior KnowledgeSahand Sharifzadeh, Sina Moayed Baharlou, Volker TrespAAAI 2021 · 61 citations
- SGFormer: Semantic Graph Transformer for Point Cloud-Based 3D Scene Graph GenerationChangsheng Lv, Mengshi Qi, Xia Li, Zhengyuan Yang et al.AAAI 2024 · 32 citations
- PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIYandan Yang, Baoxiong Jia, Peiyuan Zhi, Siyuan HuangCVPR 2024 · 27 citations
Related papers
- Exploiting Edge-Oriented Reasoning for 3D Point-Based Scene Graph AnalysisChaoyi Zhang, Jianhui Yu, Yang Song, Weidong CaiCVPR 2021
- ReLaGS: Relational Language Gaussian SplattingYaxu Xie, Abdalla Arafa, Alireza Javanmardi, Christen Millerdurai et al.CVPR 2026 · 7 citations
- Incremental 3D Semantic Scene Graph Prediction from RGB SequencesShun-Cheng Wu, Keisuke Tateno, Nassir Navab, Federico TombariCVPR 2023
- Object-Centric Representation Learning for Enhanced 3D Semantic Scene Graph PredictionKunHo Heo, Gihyun Kim, SuYeon Kim, MyeongAh ChoNeurIPS 2025 · 4 citations
- 3D Question Answering with Scene Graph ReasoningZizhao Wu, Haohan Li, Gongyi Chen, Zhou Yu et al.ACM MM 2024 · 6 citations
