QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture
Cuong Le, Pavlo Melnyk, Urs Waldmann, Mårten Wadenbäck, Bastian Wandt
Abstract
Vision-based 3D human motion capture from videos remains a challenge in computer vision. Traditional 3D pose estimation approaches often ignore the temporal consistency between frames, causing implausible and jittery motion. The emerging field of kinematics-based 3D motion capture addresses these issues by estimating the temporal transitioning between poses instead. A major drawback in current kinematics approaches is their reliance on Euler angles. Despite their simplicity, Euler angles suffer from discontinuity that leads to unstable motion reconstructions, especially in online settings where trajectory refinement is unavailable. Contrarily, quaternions have no discontinuity and can produce continuous transitions between poses. In this paper, we propose QuaMo, a novel Quaternion Motions method using quaternion differential equations (QDE) for human kinematics capture. We utilize the state-space model, an effective system for describing real-time kinematics estimations, with quaternion state and the QDE describing quaternion velocity. The corresponding angular acceleration are computed from a meta-PD controller with a novel acceleration enhancement that adaptively regulates the control signals as the human quickly change to new pose. Unlike previous work, our QDE is solved under the quaternion geometric constraints that results in more accurate estimations. Experimental results show that our novel formulation of the QDE with acceleration enhancement accurately estimates 3D human kinematics with no discontinuity and minimal implausible artifact. QuaMo outperforms comparable state-of-the-art methods on multiple datasets, namely Human3.6M, Fit3D, SportsPose and a subset of AIST. The code is available at https://github.com/cuongle1206/QuaMo
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 14040935-57fc-4222-9b11-54553f8a0c02Builds on36
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll et al.ICCV 2019 · 1,784 citations
- AI Choreographer: Music Conditioned 3D Dance Generation with AIST++Ruilong Li, Shan Yang, David A. Ross, Angjoo KanazawaICCV 2021 · 701 citations
- 3D Human Pose Estimation with Spatial and Temporal TransformersCe Zheng, Sijie Zhu, Matías Mendieta, Taojiannan Yang et al.ICCV 2021 · 648 citations
- PhysDiff: Physics-Guided Human Motion Diffusion ModelYe Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat et al.ICCV 2023 · 414 citations
- HuMoR: 3D Human Motion Model for Robust Pose EstimationDavis Rempe, Tolga Birdal, Aaron Hertzmann, Jimei Yang et al.ICCV 2021 · 398 citations
Related papers
- Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from VideosCuong Le, John Viktor Johansson, Manon Kok, Bastian WandtNeurIPS 2024 · 8 citations
- AMOR: Airborne Motion Reconstruction via Homotopy-Aware Trajectory OptimizationChanha Kim, Jungdam WonSIGGRAPH 2026
- Beyond Static Features for Temporally Consistent 3D Human Pose and Shape From a VideoHongsuk Choi, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu LeeCVPR 2021
- NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same ActionKuan-Chieh Wang, Zhenzhen Weng, Maria Xenochristou, João Pedro Araújo et al.CVPR 2023
- WHAM: Reconstructing World-Grounded Humans with Accurate 3D MotionSoyong Shin, Juyong Kim, Eni Halilaj, Michael J. BlackCVPR 2024 · 66 citations
