Interactive Benefits from Switching Electrical to Magnetic Muscle Stimulation
Yudai Tanaka, Akifumi Takahashi, Pedro Lopes
Abstract
Electrical muscle stimulation (EMS) became a popular method for force-feedback without mechanical-actuators. While much has been written about the advantages of EMS, not much work has investigated circumventing its key limitations: (1) as impulses traverse the skin, they cause an uncomfortable “tingling”; (2) impulses are delivered via gelled-electrodes, which not only require direct skin contact (must be worn under clothes); but, also (3) dry up after a few hours. To tackle these, we explore switching from electrical to magnetic muscle stimulation (MMS), via electromagnetic fields generated by coils. The first advantage is that MMS coils do not require direct skin contact and can actuate up to 5 cm away (Study#1)—this enables applications not possible with EMS, such as stimulation over the clothes and without ever replacing electrodes. Second, and more important, MMS results in ∼50 % less discomfort caused by tingling than EMS (Study#2). We found that reducing this tingling discomfort has two downstream effects for interactive systems: (1) participants rated MMS force-feedback as more realistic than that of EMS (Study#3); and (2) participants could more accurately perceive the pose actuated by the interactive system (Study#4). Finally, we demonstrated applications where our proposed switch from EMS to MMS improves user experience, including for VR feedback, gaming, and pose-control.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 09b3507c-b978-4d8d-9881-7ce22f82cedbCited by top-tier papers6
- Haptic Source-Effector: Full-Body Haptics via Non-Invasive Brain StimulationYudai Tanaka, Jacob Serfaty, Pedro LopesCHI 2024 · 27 citations
- SplitBody: Reducing Mental Workload while Multitasking via Muscle StimulationRomain Nith, Yun Ho, Pedro LopesCHI 2024 · 20 citations
- Can a Smartwatch Move Your Fingers? Compact and Practical Electrical Muscle Stimulation in a SmartwatchAkifumi Takahashi, Yudai Tanaka, Archit Tamhane, Alan Shen et al.UIST 2024 · 15 citations
- Primed Action: Preserving Agency while Accelerating Reaction Time via Subthreshold Brain StimulationYudai Tanaka, Hunter G. Mathews, Pedro LopesUIST 2025 · 3 citations
- Forefeel the Move: Investigating Proprioceptive Feedback for Communicating Imminent Motions of Body-actuating SystemsMarie Muehlhaus, Martin Schmitz, Jürgen SteimleCHI 2026 · 1 citation
Related papers
- Increasing Electrical Muscle Stimulation's Dexterity by means of Back of the Hand ActuationAkifumi Takahashi, Jas Brooks, Hiroyuki Kajimoto, Pedro LopesCHI 2021 · 60 citations
- DextrEMS: Increasing Dexterity in Electrical Muscle Stimulation by Combining it with BrakesRomain Nith, Shan-Yuan Teng, Pengyu Li, Yujie Tao et al.UIST 2021 · 48 citations
- ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual RealitySeokhyun Hwang, Jeongseok Oh, Seongjun Kang, Minwoo Seong et al.CHI 2024 · 21 citations
- Paired-EMS: Enhancing Electrical Muscle Stimulation (EMS)-based Force Feedback Experience by Stimulating Both Muscles in Antagonistic PairsChia-Yu Cheng, Yu Chen, Sitaresmi Wahyu Handani, Avijit Balabantaray et al.CHI 2024 · 11 citations
- TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual RealitySeokhyun Hwang, Seongjun Kang, Jeongseok Oh, Jeongju Park et al.CHI 2025 · 16 citations
