Behavioral Measures of Copresence in Co-located Mixed Reality
Pierrick Uro, Florent Berthaut, Thomas Pietrzak, Marcelo M. Wanderley
Abstract
View of the physical space with two participants. Center: Point of view of a participant seeing several walls approaching them. Right: An annotated view of the virtual environment: The participant (1), task area (2), guard rails (3), lanes (4), lane feedback (5), position feedback (6), walls (7), and score (8) Abstract-When several people are co-located and immersed in a mixed reality environment, they may feel like they share the virtual environment or not. This feeling of copresence, along with its parent dimensions of social presence and presence, has been mostly studied by relying on subjective measures gathered through questionnaires. As a way to address the drawbacks of this approach, we introduce a protocol to gather behavioral measures in the context of co-located mixed reality. As a pair of participants avoid obstacles moving towards them, their errors, gaze, interpersonal distance, and timing are measured. By combining subjective measures gathered through a questionnaire drawing from previous studies on social presence with behavioral measures, we demonstrate new ways to assess how users experience copresence. We illustrate this protocol by evaluating the effect of visual feedback on collaborators' activity. The results of this experiment suggest the capability of our protocol by revealing the effect of visual feedback on both objective and subjective measures.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 052c1717-5d0e-4f49-bf34-3516ca94c85eBuilds on3
- Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed RealityRuben Schlagowski, Dariia Nazarenko, Yekta Said Can, Kunal Gupta et al.CHI 2023 · 39 citations
- Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative TasksThéo Combe, Rebecca Fribourg, Lucas Detto, Jean-Marie NormandIEEE VR 2024 · 36 citations
- Within or Between? Comparing Experimental Designs for Virtual Embodiment StudiesGrégoire Richard, Thomas Pietrzak, Ferran Argelaguet, Anatole Lécuyer et al.IEEE VR 2022 · 16 citations
Related papers
- What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed RealityYasra Chandio, Diana Romero, Salma Elmalaki, Fatima M. AnwarIEEE VR 2026 · 2 citations
- A Comparison Study Understanding the Impact of Mixed Reality Collaboration on Sense of Co-PresenceJianing Yin, Weicheng Zheng, Yuntao Wang, Xin Tong et al.IEEE VR 2025 · 2 citations
- A Large-Scale Study of Proxemics and Gaze in GroupsMark Roman Miller, Cyan DeVeaux, Eugy Han, Nilam Ram et al.IEEE VR 2023 · 24 citations
- Exploring the Role of Expected Collision Feedback in Crowded Virtual EnvironmentsHaoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andújar et al.IEEE VR 2024 · 7 citations
- MoveTogether: Exploring Physical Co-op Gameplay in Mixed-RealityPin-Chun Lu, Wen-Fan Wang, Che-Wei Wang, Ting-Ying Lee et al.CHI 2026 · 2 citations
