Divide-Conquer-and-Merge: Memory- and Time-Efficient Holographic Displays
Zhenxing Dong, Jidong Jia, Yan Li, Yuye Ling
Abstract
Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can only generate holograms of 1080p resolution, which is far from the ultra-high resolution (16K+) required for practical virtual reality (VR) and augmented reality (AR) applications to support a wide field of view and large eye box. One of the major obstacles in current CGH frameworks lies in the limited memory available on consumer-grade GPUs which could not facilitate the generation of higher-definition holograms. To overcome the aforementioned challenge, we proposed a divide-conquer-and-merge strategy to address the memory and computational capacity scarcity in ultra-high-definition CGH generation. This algorithm empowers existing CGH frameworks to synthesize higher-definition holograms at a faster speed while maintaining high-fidelity image display quality. Both simulations and experiments were conducted to demonstrate the capabilities of the proposed framework. By integrating our strategy into HoloNet and CCNNs, we achieved significant reductions in GPU memory usage during the training period by 64.3% and 12.9%, respectively. Furthermore, we observed substantial speed improvements in hologram generation, with an acceleration of up to 3× and 2×, respectively. Particularly, we successfully trained and inferred 8K definition holograms on an NVIDIA GeForce RTX 3090 GPU for the first time in simulations. Furthermore, we conducted full-color optical experiments to verify the effectiveness of our method. We believe our strategy can provide a novel approach for memory- and time-efficient holographic displays.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 0043e7e4-3951-44eb-a561-9eabd03b5b3dCited by top-tier papers1
Ask how each one uses itBuilds on4
- Spatially-Adaptive Feature Modulation for Efficient Image Super-ResolutionLong Sun, Jiangxin Dong, Jinhui Tang, Jinshan PanICCV 2023 · 211 citations
- Self-Guided Network for Fast Image DenoisingShuhang Gu, Yawei Li, Luc Van Gool, Radu TimofteICCV 2019 · 187 citations
- Benchmarking Ultra-High-Definition Image Super-resolutionKaihao Zhang, Dongxu Li, Wenhan Luo, Wenqi Ren et al.ICCV 2021 · 51 citations
- ConvNeXt V2: Co-designing and Scaling ConvNets with Masked AutoencodersSanghyun Woo, Shoubhik Debnath, Ronghang Hu, Xinlei Chen et al.CVPR 2023
Related papers
- Towards Edge Holography via Implicit Neural Representation and CompressionHyunmin Ban, Wenbin Zhou, Yifan PengIEEE VR 2026 · 1 citation
- Ultra-High-Definition Image Dehazing via Multi-Guided Bilateral LearningZhuoran Zheng, Wenqi Ren, Xiaochun Cao, Xiaobin Hu et al.CVPR 2021
- NHVC: Neural Holographic Video Compression with Scalable ArchitectureHyunmin Ban, Seungmi Choi, Jun Yeong Cha, Yeongwoong Kim et al.IEEE VR 2024 · 6 citations
- Attention-Driven Cropping for Very High Resolution Facial Landmark DetectionPrashanth Chandran, Derek Bradley, Markus Gross, Thabo BeelerCVPR 2020
- Joint neural phase retrieval and compression for energy- and computation-efficient holography on the edgeYujie Wang, Praneeth Chakravarthula, Qi Sun, Baoquan ChenSIGGRAPH 2022 · 26 citations
