Lune

VLDB2026Top-tier venue

GPU-Accelerated ANNS: Quantized for Speed, Built for Change

Hunter McCoy, Zikun Wang, Prashant Pandey

2026Year
3Citations
1Top-tier citations

Abstract

Approximate nearest neighbor search (ANNS) is a core problem in machine learning and information retrieval. GPUs offer a promising path to high-performance ANNS through massive parallelism and co-location with downstream applications, but current GPU indices face three limitations: inability to update without full rebuilds, lack of efficient quantization for high-dimensional vectors, and poor latency hiding due to data-dependent memory accesses.

We present Jasper, a GPU-native ANNS system built on the Vamana graph index that achieves both high query throughput and full updatability via three new techniques: (1) a batch-parallel construction algorithm enabling lock-free streaming insertions, (2) a GPU-efficient RaBitQ implementation that reduces memory footprint up to 8× without random access penalties, and (3) an optimized search kernel with improved compute utilization and latency hiding.

Across five datasets, Jasper achieves up to 1.84 × higher throughput than CAGRA, the current state-of-the-art GPU index, while providing updatability that CAGRA lacks, constructs indices 7.0× faster on average, and delivers 10 -74 × faster queries than BANG, the previous fastest GPU Vamana implementation.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 003f95ae-d8ad-45ee-8711-565a90257cfe

Cited by top-tier papers1

Ask how each one uses it

Builds on9

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines