CASAGPT: Cuboid Arrangement and Scene Assembly for Interior Design
Weitao Feng, Hang Zhou, Jing Liao, Li Cheng, Wenbo Zhou
Abstract
We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of 3D objects, our approach leverages cuboids as a straightforward yet highly effective alternative for modeling objects. This allows for compact scene generation while minimizing object intersections. Our approach, coined CasaGPT for Cuboid Arrangement and Scene Assembly, employs an autoregressive model to sequentially arrange cuboids, producing physically plausible scenes. By applying rejection sampling during the fine-tuning stage to filter out scenes with object collisions, our model further reduces intersections and enhances scene quality. Additionally, we introduce a refined dataset, 3DFRONT-NC, which eliminates significant noise presented in the original dataset, 3D-FRONT. Extensive experiments on the 3D-FRONT dataset as well as our dataset demonstrate that our approach consistently outperforms the state-of-the-art methods, enhancing the realism of generated scenes, and providing a promising direction for 3D scene synthesis. Code is available at https://github.com/CASAGPT/CASA-GPT
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Install the CLIlune papers fulltext 00212a92-5c3d-4e97-9e34-22f0bb246ef9Cited by top-tier papers4
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- 3D-FRONT: 3D Furnished Rooms with layOuts and semaNTicsHuan Fu, Bowen Cai, Lin Gao, Lingxiao Zhang et al.ICCV 2021 · 419 citations
- Statistical Rejection Sampling Improves Preference OptimizationTianqi Liu, Yao Zhao, Rishabh Joshi, Misha Khalman et al.ICLR 2024 · 346 citations
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