MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM
Vladimir Yugay, Theo Gevers, Martin R. Oswald
摘要
Figure 1 . MAGiC-SLAM is a multi-agent SLAM method capable of novel view synthesis. Given single-camera RGBD input streams from multiple simultaneously operating agents MAGiC-SLAM estimates their trajectories and reconstructs a 3D Gaussian map that can be rendered from previously unseen viewpoints. We showcase the high-fidelity 3D Gaussian map of a real-world environment alongside multiple agent trajectories (depicted in green, yellow, and blue) within it. Our method effectively utilizes information from multiple agents to achieve centimeter-level tracking accuracy. Our mapping and map merging strategies allow for realistic rendering of color and depth, significantly improving the state of the art. Unlike previous methods, MAGiC-SLAM is flexible in the number of agents it can handle.
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引用它的顶会 Paper5
- ODGS-SLAM: Omnidirectional Gaussian Splatting SLAMStefan Spiss, Joey Hieronimy, Marcel Ritter, Matthias HardersCVPR 2026 · 被引用 2 次
- TopoMA: Topology-Guided Multi-Agent Dense RGB 3D Reconstruction via Distributed InferenceXuanxuan Zhang, Shuhui Shi, Tianxiang Zhang, Zhetao Guo 等CVPR 2026 · 被引用 1 次
- PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction SystemsWeijie Wang, Songlong Xing, Zhengyu Zhao, Nicu Sebe 等CVPR 2026 · 被引用 1 次
- AERGS-SLAM: Auto-Exposure-Robust Stereo 3D Gaussian Splatting SLAMZhiyu Zhou, Feng Hui, Yu LiuCVPR 2026
- MangoBench: A Benchmark for Multi-Agent Goal-Conditioned Offline Reinforcement LearningYi Wang, Ningze Zhong, Zhiheng Fu, Longguang Wang 等CVPR 2026
它引用的顶会 Paper16
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen 等CVPR 2022 · 被引用 1,237 次
- NICE-SLAM: Neural Implicit Scalable Encoding for SLAMZihan Zhu, Songyou Peng, Viktor Larsson, Weiwei Xu 等CVPR 2022 · 被引用 720 次
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