Lune

ICML2021顶会

Quantum algorithms for reinforcement learning with a generative model

Daochen Wang, Aarthi Sundaram, Robin Kothari, Ashish Kapoor, Martin Roetteler

2021年份
38被引次数
10顶会引用

摘要

Reinforcement learning studies how an agent should interact with an environment to maximize its cumulative reward. A standard way to study this question abstractly is to ask how many samples an agent needs from the environment to learn an optimal policy for a γ\gamma-discounted Markov decision process (MDP). For such an MDP, we design quantum algorithms that approximate an optimal policy (π∗\pi^*), the optimal value function (v∗v^*), and the optimal QQ-function (q∗q^*), assuming the algorithms can access samples from the environment in quantum superposition. This assumption is justified whenever there exists a simulator for the environment; for example, if the environment is a video game or some other program. Our quantum algorithms, inspired by value iteration, achieve quadratic speedups over the best-possible classical sample complexities in the approximation accuracy (ϵ\epsilon) and two main parameters of the MDP: the effective time horizon (11−γ\frac{1}{1-\gamma}) and the size of the action space (AA). Moreover, we show that our quantum algorithm for computing q∗q^* is optimal by proving a matching quantum lower bound.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper10

问问它们各自怎么用它

它引用的顶会 Paper3

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖