ICML2021

Quantum algorithms for reinforcement learning with a generative model

Daochen Wang, Aarthi Sundaram, Robin Kothari, Ashish Kapoor, Martin Roetteler

38 citations

Abstract

Reinforcement learning studies how an agent should interact with an environment to maximize its cumulative reward. A standard way to study this question abstractly is to ask how many samples an agent needs from the environment to learn an optimal policy for a γ\gamma-discounted Markov decision process (MDP). For such an MDP, we design quantum algorithms that approximate an optimal policy (π\pi^*), the optimal value function (vv^*), and the optimal QQ-function (qq^*), assuming the algorithms can access samples from the environment in quantum superposition. This assumption is justified whenever there exists a simulator for the environment; for example, if the environment is a video game or some other program. Our quantum algorithms, inspired by value iteration, achieve quadratic speedups over the best-possible classical sample complexities in the approximation accuracy (ϵ\epsilon) and two main parameters of the MDP: the effective time horizon (11γ\frac{1}{1-\gamma}) and the size of the action space (AA). Moreover, we show that our quantum algorithm for computing qq^* is optimal by proving a matching quantum lower bound.